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Game Networking Sockets

game_networking_sockets

Vendor: Valvesoftware • 4 CVEs

CVEs (4)

CVE
VENDORS
PRODUCTS
UPDATED
PUBLISHED
CVSS
1Valvesoftware
1Game Networking Sockets
Jun 17, 2026
Dec 3, 2020
N/A· v4
9.8 CRITICAL· v3
7.5 HIGH· v2
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffe...Show more
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.Show less
1Valvesoftware
1Game Networking Sockets
Jun 17, 2026
Dec 2, 2020
N/A· v4
9.8 CRITICAL· v3
7.5 HIGH· v2
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and...Show more
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.Show less
1Valvesoftware
1Game Networking Sockets
Jun 17, 2026
Nov 18, 2020
N/A· v4
9.8 CRITICAL· v3
10.0 HIGH· v2
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of me...Show more
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.Show less
1Valvesoftware
1Game Networking Sockets
Jun 17, 2026
Nov 13, 2020
N/A· v4
7.5 HIGH· v3
5.0 MEDIUM· v2
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulti...Show more
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.Show less