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Massive Entertainment

massive_entertainment

4 CVEs • 3 products

Products (3)

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CVEs (4)

CVE
VENDORS
PRODUCTS
UPDATED
PUBLISHED
CVSS
1Massive Entertainment
1Wic
Apr 23, 2026
Apr 10, 2009
N/A· v4
N/A· v3
5.0 MEDIUM· v2
World in Conflict (WIC) 1.008 and earlier allows remote attackers to cause a denial of service (access violation and crash) via a zero-byte data block to TCP port 48000, which triggers a NULL pointer dereference.
1Massive Entertainment
1World In Conflict
Apr 23, 2026
Oct 30, 2007
N/A· v4
N/A· v3
5.0 MEDIUM· v2
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
1Massive Entertainment
1World In Conflict
Apr 23, 2026
Oct 11, 2007
N/A· v4
N/A· v3
5.0 MEDIUM· v2
The GetMagicNumberString function in Massive Entertainment World in Conflict 1.000 and earlier allows remote attackers to cause a denial of service (NULL dereference and daemon crash) via a string to the VoIP port (52999...Show more
The GetMagicNumberString function in Massive Entertainment World in Conflict 1.000 and earlier allows remote attackers to cause a denial of service (NULL dereference and daemon crash) via a string to the VoIP port (52999/tcp) with an invalid value in the third byte.Show less
1Massive Entertainment
1Ground Control Ii Operation Exodus
Apr 16, 2026
Aug 26, 2004
N/A· v4
N/A· v3
5.0 MEDIUM· v2
Ground Control II: Operation Exodus 1.0.0.7 and earlier allows remote servers to cause a denial of service (client or server crash) via a large packet, which generates a "Message too long" socket error that is treated as...Show more
Ground Control II: Operation Exodus 1.0.0.7 and earlier allows remote servers to cause a denial of service (client or server crash) via a large packet, which generates a "Message too long" socket error that is treated as a critical error.Show less