Epic Games
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16 CVEs • 6 products
Products (6)
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Products (6)
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CVEs (16)
CVE VENDORS PRODUCTS UPDATED PUBLISHED CVSS |
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2Epic Games Frontlines2Fuel Of War Unreal TournamentApr 23, 2026 Aug 19, 2009 N/A· v4 N/A· v3 5.0 MEDIUM· v2 Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that trigg...Show more |
6Digital Extreme Epic GamesGroove Games+3 more6Dead Mans Hand PariahPostal+3 moreApr 23, 2026 Aug 19, 2009 N/A· v4 N/A· v3 4.0 MEDIUM· v2 The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server ex...Show more |
Directory traversal vulnerability in ImageServer (aka UTImageServer) in WebAdmin before 1.7 for Epic Games Unreal Tournament 3 (UT3) 1.3 allows remote attackers to read arbitrary files via a .. (dot dot) in the URI. |
Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in which the value of a certain size field is greater than the to...Show more |
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large...Show more |
Unreal Tournament 2004 (UT2004) 3369 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a certain sequence of malformed packets. |
The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters i...Show more |
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request...Show more |
1Epic Games 3Unreal Engine Unreal TournamentUnreal Tournament 2003Apr 16, 2026 Dec 31, 2004 N/A· v4 N/A· v3 5.0 MEDIUM· v2 Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file. |
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names. |
10Arush DreamforgeEpic Games+7 more14Deusex DevastationLinux+11 moreApr 16, 2026 Dec 6, 2004 N/A· v4 N/A· v3 10.0 HIGH· v2 The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4....Show more |
Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times. |
1Epic Games 2Unreal Engine Unreal Tournament 2003Apr 16, 2026 Dec 31, 2003 N/A· v4 N/A· v3 10.0 HIGH· v2 Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated...Show more |
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL. |
Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL. |
1Epic Games 1Unreal Tournament Server Apr 16, 2026 Apr 2, 2003 N/A· v4 N/A· v3 5.0 MEDIUM· v2 Unreal Tournament 2003 (ut2003) clients and servers allow remote attackers to cause a denial of service via malformed messages containing a small number of characters to UDP ports 7778 or 10777. |