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Realplayer Sp

realplayer_sp

Vendor: Realnetworks • 82 CVEs

CVEs (82)

CVE
VENDORS
PRODUCTS
UPDATED
PUBLISHED
CVSS
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Feb 8, 2012
N/A· v4
N/A· v3
9.3 HIGH· v2
rvrender.dll in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via crafted flags in an RMFF file.
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Oct 4, 2011
N/A· v4
N/A· v3
4.3 MEDIUM· v2
Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 al...Show more
Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document, a different vulnerability than CVE-2011-2947.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5, when an Embedded RealPlayer is used, allo...Show more
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via vectors related to a modal dialog.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attack...Show more
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via unspecified vectors.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
10.0 HIGH· v2
An unspecified ActiveX control in the browser plugin in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote atta...Show more
An unspecified ActiveX control in the browser plugin in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors, related to an out-of-bounds condition.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitra...Show more
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via vectors related to a dialog box.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.0.0.1569 allows remote attackers to execute arbitrary code via a crafted raw_...Show more
Buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.0.0.1569 allows remote attackers to execute arbitrary code via a crafted raw_data_frame field in an AAC file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in qcpfformat.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted QCP...Show more
Heap-based buffer overflow in qcpfformat.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted QCP file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary...Show more
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via crafted ID3v2 tags in an MP3 file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SW...Show more
RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SWF files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
4.3 MEDIUM· v2
Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to inject arbitrary...Show more
Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
10.0 HIGH· v2
Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers...Show more
Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Aug 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream.
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Apr 18, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
The OpenURLInDefaultBrowser method in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, launches a default handler for the filename specified in the first argument,...Show more
The OpenURLInDefaultBrowser method in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, launches a default handler for the filename specified in the first argument, which allows remote attackers to execute arbitrary code via a .rnx filename corresponding to a crafted RNX file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Feb 21, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-dom...Show more
RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-domain scripting attacks and execute arbitrary code via the OpenURLinPlayerBrowser function.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Jan 31, 2011
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in vidplin.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.x before 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted header...Show more
Heap-based buffer overflow in vidplin.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.x before 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted header in an AVI file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Dec 14, 2010
N/A· v4
N/A· v3
9.3 HIGH· v2
Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to exe...Show more
Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted TIT2 atom in an AAC file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Dec 14, 2010
N/A· v4
N/A· v3
4.3 MEDIUM· v2
Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote atta...Show more
Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Dec 14, 2010
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional compo...Show more
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data.Show less
1Realnetworks
2Realplayer
Realplayer Sp
Apr 29, 2026
Dec 14, 2010
N/A· v4
N/A· v3
9.3 HIGH· v2
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request th...Show more
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file.Show less