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Call Of Duty

call_of_duty

Vendor: Activision • 4 CVEs

CVEs (4)

CVE
VENDORS
PRODUCTS
UPDATED
PUBLISHED
CVSS
1Activision
1Call Of Duty
Nov 21, 2024
Apr 19, 2019
N/A· v4
9.8 CRITICAL· v3
7.5 HIGH· v2
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine...Show more
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.Show less
1Activision
3Call Of Duty
Call Of Duty 2Call Of Duty United Offensive
Apr 23, 2026
Sep 28, 2006
N/A· v4
N/A· v3
7.5 HIGH· v2
Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument...Show more
Buffer overflow in (1) Call of Duty 1.5b and earlier, (2) Call of Duty United Offensive 1.51b and earlier, and (3) Call of Duty 2 1.3 and earlier allows remote attackers to execute arbitrary code via a long map argument to the "callvote map" command.Show less
4Activision
Id SoftwareLucasarts+1 more
10Call Of Duty
Call Of Duty United OffensiveQuake 3 Arena+7 more
Apr 16, 2026
May 2, 2005
N/A· v4
N/A· v3
5.0 MEDIUM· v2
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data...Show more
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.Show less
1Activision
2Call Of Duty
Call Of Duty United Offensive
Apr 16, 2026
Sep 5, 2004
N/A· v4
N/A· v3
5.0 MEDIUM· v2
Call of Duty 1.4 and earlier allows remote attackers to cause a denial of service (game end) via a large (1) query or (2) reply packet, which is not properly handled by the buffer overflow protection mechanism. NOTE: thi...Show more
Call of Duty 1.4 and earlier allows remote attackers to cause a denial of service (game end) via a large (1) query or (2) reply packet, which is not properly handled by the buffer overflow protection mechanism. NOTE: this issue might overlap CVE-2005-0430.Show less