Substance3D - Designer is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in t...Show moreSubstance3D - Designer is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
Substance3D - Designer is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in t...Show moreSubstance3D - Designer is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
Substance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in th...Show moreSubstance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
Substance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in th...Show moreSubstance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
Substance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in th...Show moreSubstance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
Substance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in th...Show moreSubstance3D - Sampler is affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.Show less |
OpenEXR is the reference implementation and specification for the EXR image format, widely used in the motion picture industry. OpenEXR versions 3.3.0 through 3.3.12 and 3.4.0 through 3.4.13 are vulnerable to a heap out-...Show moreOpenEXR is the reference implementation and specification for the EXR image format, widely used in the motion picture industry. OpenEXR versions 3.3.0 through 3.3.12 and 3.4.0 through 3.4.13 are vulnerable to a heap out-of-bounds write when exrmetrics reads a crafted deep scanline EXR. This occurs with pixel conversion options such as --pixelmode float or --bench because DeepSlice requests FLOAT output while the backing sample buffers are allocated using the input HALF element size. The issue is fixed in versions 3.3.13 and 3.4.14.Show less |
OpenEXR is the reference implementation and specification for the EXR image format, widely used in the motion picture industry. In versions before 3.2.11, 3.3.0 through 3.3.12, and 3.4.0 through 3.4.13, a crafted tiled E...Show moreOpenEXR is the reference implementation and specification for the EXR image format, widely used in the motion picture industry. In versions before 3.2.11, 3.3.0 through 3.3.12, and 3.4.0 through 3.4.13, a crafted tiled EXR can trigger a heap out-of-bounds write on 32-bit/ILP32 builds when read through the public TiledRgbaInputFile RGBA API. The file uses a small 40x40 dataWindow but a 65537x65537 tile size. On ILP32, the Array2D<Rgba> tile-conversion buffer size calculation overflows, allocates a much smaller heap buffer, and tile decode writes past that allocation. This issue is fixed in versions 3.2.11, 3.3.13, and 3.4.14.Show less |
In NTFS-3G through 2026.2.25, a heap-based buffer overflow exists in the function build_inherited_id() in libntfs-3g/security.c that allows an attacker to corrupt heap memory in the SUID-root ntfs-3g binary by crafting a...Show moreIn NTFS-3G through 2026.2.25, a heap-based buffer overflow exists in the function build_inherited_id() in libntfs-3g/security.c that allows an attacker to corrupt heap memory in the SUID-root ntfs-3g binary by crafting a malicious NTFS image. The overflow is triggered by creating a file in a crafted directory.Show less |
A heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked pla...Show moreA heap-based buffer overflow vulnerability exists in Konami's Metal Gear Online 3, originating from improper validation of lobby data fields related to kicked players. The affected function processes a list of kicked player identifiers using the lobby data key "kick_num" to determine the number of entries, and individual kicked player IDs supplied via keys in the format "kicked_id_%i". The function does not validate that "kick_num" falls within the expected bounds. The game design limits matches to a maximum of 16 players, and the corresponding buffer for storing kicked player IDs is sized accordingly. If "kick_num" exceeds this limit, the function continues writing the provided player IDs past the end of the intended buffer and into adjacent memory regions. These adjacent regions contain Steam callback handler structures responsible for processing lobby data updates, lobby messages, and other related events. By supplying an oversized "kick_num" value and appropriate "kicked_id_%i" fields, an attacker can overwrite fields within the callback handler structures, including function pointers and callback argument values. Successful exploitation may enable control-flow hijacking, potentially allowing arbitrary code execution within the game process.Show less |
A security vulnerability has been detected in Open5GS 2.8.0. Affected by this issue is the function hss_ogs_diam_s6a_air_cb of the file src/hss/hss-s6a-path.c of the component S6a Authentication-Information-Request Handl...Show moreA security vulnerability has been detected in Open5GS 2.8.0. Affected by this issue is the function hss_ogs_diam_s6a_air_cb of the file src/hss/hss-s6a-path.c of the component S6a Authentication-Information-Request Handler. Such manipulation of the argument Visited-PLMN-Id leads to heap-based buffer overflow. The attack may be performed from remote. The name of the patch is a9c82ee0b590d76a581b0580cb46b598984e2392. A patch should be applied to remediate this issue.Show less |
luci-lib-px5g (LuCI) contains a heap-based buffer overflow in the native ASN.1 encoding routine asn1_add_obj (x509write.c) when signing a certificate with a 2040-bit RSA key. For a 255-byte signature, the BIT STRING allo...Show moreluci-lib-px5g (LuCI) contains a heap-based buffer overflow in the native ASN.1 encoding routine asn1_add_obj (x509write.c) when signing a certificate with a 2040-bit RSA key. For a 255-byte signature, the BIT STRING allocation is computed from the DER length encoding of 255 bytes, but the payload written after prepending the unused-bits byte is 256 bytes, requiring one additional DER length octet. As a result the allocation is 259 bytes while the tag, length, unused-bits byte, and signature require 260 bytes, and the final memcpy writes one byte beyond the heap buffer. The overflow is reachable through the exported Lua interface via create_selfsigned(); whether it is remotely exploitable depends on the embedding application. The vulnerable code is present on the openwrt-18.06 through openwrt-25.12 release branches and is absent from master, where the luci-lib-px5g package has been removed rather than patched.Show less |
LibVNCClient is a library for easy implementation of a VNC client. In versions 0.9.12 through 0.9.15, a malicious (or man-in-the-middle) VNC server can force a connecting `libvncclient` to write attacker-controlled data...Show moreLibVNCClient is a library for easy implementation of a VNC client. In versions 0.9.12 through 0.9.15, a malicious (or man-in-the-middle) VNC server can force a connecting `libvncclient` to write attacker-controlled data past the end of its framebuffer. This is an out-of-bounds heap write with attacker-controlled length, contents, and offset. It needs no authentication (the attacker
is the server), works in a default build with default settings, and fires from a single `FramebufferUpdate` the moment the victim connects. It crashes any client unconditionally (denial of service); we also demonstrated it overwriting an application callback pointer and redirecting execution to attacker-chosen code (code execution) under the default configuration. Commit 540332be3e0acc566fa64da6f1b4680c72c724dd patches the issue.Show less |
Capstone is a disassembly framework. In 6.0.0-Alpha9 and earlier, Capstone's arch/SH/SHDisassembler.c SH floating-point decoders such as opFADD, opFMUL, and opFSUB call set_reg() and set_reg_n() using sh_info.op.op_count...Show moreCapstone is a disassembly framework. In 6.0.0-Alpha9 and earlier, Capstone's arch/SH/SHDisassembler.c SH floating-point decoders such as opFADD, opFMUL, and opFSUB call set_reg() and set_reg_n() using sh_info.op.op_count without checking the fixed-size operands[] array. Repeated crafted instructions processed through cs_disasm_iter() or cs_disasm() with CS_ARCH_SH, CS_MODE_SH2A or CS_MODE_SH4A, CS_MODE_SHFPU, and CS_OPT_DETAIL can increment the operand count beyond the 176-byte sh_info allocation and perform a four-byte heap buffer overflow write. The corruption can crash the process and may enable code execution depending on heap layout. This issue is fixed in version 6.0.0-Alpha10.Show less |
Buffer overflow in Network in Google Chrome prior to 151.0.7922.173 allowed a remote attacker to execute arbitrary code outside the sandbox via a crafted HTML page. (Chromium security severity: High) |
libvips is a fast image processing library with low memory needs. Prior to version 8.18.3, applications that define unusual custom libvips sources and use them to process untrusted uncompressed PPM images can trigger a m...Show morelibvips is a fast image processing library with low memory needs. Prior to version 8.18.3, applications that define unusual custom libvips sources and use them to process untrusted uncompressed PPM images can trigger a max/min error in vips_source_read_to_memory in libvips/iofuncs/source.c. The function uses VIPS_MAX instead of VIPS_MIN when selecting the remaining read size, allowing up to 4032 bytes to be written beyond the allocated heap buffer and causing memory corruption or a process crash. This issue is fixed in version 8.18.3.Show less |
libvips is a fast image processing library with low memory needs. Prior to version 8.18.3, the old-style Radiance RLE decoder in libvips/foreign/radiance.c can process a repeat marker at the beginning of a scanline in sc...Show morelibvips is a fast image processing library with low memory needs. Prior to version 8.18.3, the old-style Radiance RLE decoder in libvips/foreign/radiance.c can process a repeat marker at the beginning of a scanline in scanline_read_old and read q[-1] before any prior pixel exists. A crafted Radiance image loaded through VipsForeignLoadRad can therefore disclose four bytes of adjacent heap data, most likely other image data. This issue is fixed in version 8.18.3.Show less |
libvips is a fast image processing library with low memory needs. Prior to version 8.18.3, a crafted many-band TIFF processed through VipsForeignLoadTiff can evade scanline validation in libvips/iofuncs/image.c and cause...Show morelibvips is a fast image processing library with low memory needs. Prior to version 8.18.3, a crafted many-band TIFF processed through VipsForeignLoadTiff can evade scanline validation in libvips/iofuncs/image.c and cause an integer overflow in vips_image_sanity. The resulting buffer-region calculation can access attacker-controlled negative offsets in mmap-resident allocations, allowing reads or writes of other image data, possible data disclosure through uncompressed .v output, and likely process crashes. Remote code execution has not been demonstrated but cannot be ruled out. This issue is fixed in version 8.18.3.Show less |
GIMP TIF File Parsing Heap-based Buffer Overflow Remote Code Execution Vulnerability. This vulnerability allows remote attackers to execute arbitrary code on affected installations of GIMP. User interaction is required t...Show moreGIMP TIF File Parsing Heap-based Buffer Overflow Remote Code Execution Vulnerability. This vulnerability allows remote attackers to execute arbitrary code on affected installations of GIMP. User interaction is required to exploit this vulnerability in that the target must visit a malicious page or open a malicious file.
The specific flaw exists within the parsing of TIF files. The issue results from the lack of proper validation of the length of user-supplied data prior to copying it to a heap-based buffer. An attacker can leverage this vulnerability to execute code in the context of the current process. Was ZDI-CAN-29404.Show less |
GIMP TIF File Parsing Heap-based Buffer Overflow Remote Code Execution Vulnerability. This vulnerability allows remote attackers to execute arbitrary code on affected installations of GIMP. User interaction is required t...Show moreGIMP TIF File Parsing Heap-based Buffer Overflow Remote Code Execution Vulnerability. This vulnerability allows remote attackers to execute arbitrary code on affected installations of GIMP. User interaction is required to exploit this vulnerability in that the target must visit a malicious page or open a malicious file.
The specific flaw exists within the parsing of TIF files. The issue results from the lack of proper validation of the length of user-supplied data prior to copying it to a heap-based buffer. An attacker can leverage this vulnerability to execute code in the context of the current process. Was ZDI-CAN-29398.Show less |