CVE-2026-25546
7.8
Vector
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
Exploitability: 1.8 / Impact: 5.9
Source: security-advisories@github.com (Secondary)
Description
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Affected (1)
Products: Coding Solo: Godot Mcp
Configuration A
| Vulnerable Software | Affected Versions |
|---|---|
| Before 0.1.1 |
References (4)
Source: security-advisories@github.com
Patch
Source: security-advisories@github.com
Issue Tracking
Source: security-advisories@github.com
Issue TrackingPatch
Source: security-advisories@github.com
Vendor Advisory
Timeline
No history available yet.